




Endless Nights - our Role Play (RP) sim - opened this last Friday, and it has been a blast! Here's a synopsis of the sim. Please come and check it out for yourself!
When Illy, Stevo and I first talked about creating an RP sim, we did some looking at builds, different sims, and stuff found in SL. I showed them both the IDG Designs island - Noelyci is a very good friend of mine, and a fantastic builder - and they both fell in love with his builds, like I did. (I literally fell in love with his observatory - one of the most amazing builds on SL, and certainly nothing like a prefab - and mine lives on Dragonhenge, my open space sim where my home is.)
We looked at the Dark Rayne castle, the arena, and especially Inspiration Point, and all agreed we HAD to have them on the sim. After talking to Noelyci for a long time, he and I worked out the details of him building the entire sim - Endless Nights, which opened last Friday. He was excited to try his hand at building a very low-prim sim as a showpiece for his prefab buildings, with some customs mixed in.
What he's created is an amazing sim full of surprises. He took his prefab buildings and did some modifications - some minor, some major - and finished the entire build in just over 3000 prims. The whole sim (minus furnishings and some landscaping) could fit on an open space sim!
Inspiration Point sits at the center of Endless Nights, looking down on the City. The arena has turned into a focal point, with duals and spars being fought there regularly, and tournaments hosted in it. One version of Dark Rayne has been converted into a hospital, with the time rift that created the constant darkness splitting the building in half. On one side of it, there are medieval cottages and a tower castle that's been taken over by a Toreador clan. On the other side are modern townhouses, with a Roadhouse bar and a town square. The Police Department and courthouse are on one side of the square, with a barn-like lair (a customisation of Noelyci's barn prefab) for supernaturals in the corner. On the opposite corner, close to the arena, is a delapidated castle that has been claimed by a lycan pack. Walking up for the stairs is exciting, since it's open most of the way up - there's even broken glass on the floor!
Beside and behind the courthouse is our weapons vendor area. Noelyci had the brilliant idea of making this area a sorta back-alley area, where shady deals took place RP-ly. Jet Control has even put out a backalley dealer in the area, offering a DCS-enhanced katana. It's a cross between a middle eastern arms dealer compound and Diagon Alley - truly a unique place! Other vendors, not weapons-related but that are RP-related, are found in a skybox above the ground to reduce lag.
But the best build of all is a unique castle, currently claimed by the Brujah, that features a room that is suspended by huge chains between four towers. This one has to be seen to be appreciated. Noelyci wanted to create something unusual but still with the feel of vampires - and he's done it in spades.
On top of all THIS - there are teleports to Heaven and Hell, from the church and graveyard, respectively. Both are breathtaking! There's also an underground mutant lair, complete with goo dripping from the broken pipes in the ceiling, a dead chicken, rats running around, and eyes peeking at you from behind a grate. You can only get there if you find the grate to it somewhere around the courthouse.
On top of only taking 3000 prims to build all of this, the lag is amazingly low - even with a tournament in progress. I've seldom seen the script performance on the sim go over 50K, and it usually stays between 10K and 15K, with a number of avatars on it. Now THIS is what most RP sims are lacking - or rather, have too much of.
I love the build for this sim. I could not ask for anything better. Noelyci has used "up" in a way I've not seen done in any other sim of this type, and made good use of good ol' terrain, rather than sidewalks and roads and such. It's a great place to have natural disasters, vampire skirmishes, and just plain old fun.
We've had a blast our first week of opening. If you are curious, just teleport to Endless Nights - http://slurl.com/secondlife/Endless%20Nights/151/19/48 - just watch out for some strange characters!

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